![]() There have been a few where it is just grind like Spellspire though most keep it about the right length - my first of theirs was King Oddball and though they packed a lot of variety into it, the basic graphic resources were established early. Tesla vs Lovecraft haha - yeah just keep adding difficulty but they had such long-term campaign bonuses that it was worth it. Jydge and Neon Chrome were pretty amazing uses of this. That is pretty much the keynote of 10 tons that they set up the games with maximum replayability, for different conditions and settings. Still a great game, just wanting some more. The first era playthrough was worth it when I could only play small sections between classes. Originally posted by KarusDaedlyn:That's a tiny criticism, that this game is really, really short, but that's not always a bad thing.
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